nevermoreraven: Photo of ravens sitting in rafters (Default)
nevermoreraven ([personal profile] nevermoreraven) wrote2014-03-20 12:48 am

An Ouroboros of Reasons: Issue 0-Predawn

For once, I'm not going to post a spoiler warning.  Why?  Because there's nothing to spoil, anymore.  I'm going to do a cut, even though I guess that it's going to be shorter than usual, simply because of the fact that this is a difficult thing for me to talk about.
For one of my college classes recently, I had to write something about a personal mythology.  What popped to mind (shortly after Persona 4) was 'City of Heroes', a superhero MMORPG.  The first superhero MMORPG.  And no MMORPG will ever replace it.
Anyone who played would probably recognize the fact that I loved the game, considering the fact that my location's always somewhere in the game.
Why?  An ouroboros of reasons.  I'll be walking them through for you when I can.  When I feel like I can write.  Yeah, it'll be hard, but that's what heroes do, right?  They don't do things because they're easy.  They work through their own issues and the issues of the city, because they need to.  Because if they don't, who will?
I'll admit it.  When this was announced, one of my friends who was playing was on a trip.  I had a bad feeling something would happen when they left, but it was a silly feeling, right?
And then it happened, and my world turned upside down.  It's two years ago now, but the pain is still fresh.  It's bad enough that I'm up, now, writing this, rather than going to sleep, because it hurts.
NCsoft has some things in common with two of the other producers of content that drive me absolutely insane: Stephan Moffat and Ninja Theory (who came out with the new Devil May Cry game).  None of them really care about their customer, and at times are downright insulting to any potential customers.  Which, surprisingly enough, tends to drive people away, because we're intelligent human beings, not just people who blindly offer their money.  Geeks tend to be pretty smart.
When it was announced, I couldn't bring myself to play.  Even the thought was too much.  I thought it would be easier if I just distanced myself from it quicker.  I berated myself for not playing more during the summer (this was at the time where Champions had decent gameplay, rather than becoming far too easy at this point).  I can't say, now.  I wish I did have a time machine or something, because I would definitely go back and play some more today.  I shut it out of my mind because thinking of it was unbearable.
City of Heroes was shut down the same week of my birthday.  What a present, huh.
But I realized that doing that was doing the game an injustice.  It wasn't really working through the core issues, the loss of a place that had served as my childhood home far more effectively than anything else (especially as my family all played, too). 
I can't go back, as painful as that is.  There's a lot I can't do.
But I can focus on what I can do.  Because focusing on all of that won't do anything.
I can join the Unity Rally, in spirit, two years ago.  I can take a tour of Paragon City in spirit, with you all, and focus on all the good things.  I can take the lessons I learned, the years being able to save the city as a superhero, the community, the amazing world.  I can serve as my official function (as writer) and help record memories of another world that might be lost otherwise.
Fly free, and remember, you don't need superpowers to be a superhero.  Sometimes, it just takes the one person saying 'I can't do much, but this is what little I can do', because together, we are mighty.
We are heroes.  This is what we do.
See ya there!